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How does "Pervasive WebGPU & WGSL: Graphics & Compute" compare to other resources?
I'm considering getting "Pervasive WebGPU & WGSL: Graphics & Compute" but wanted to hear from those who have read it. How does it compare to other books or online courses on GPU Compute?
Just finished "Pervasive WebGPU & WGSL: Graphics & Compute" - my thoughts
The Pervasive WebGPU & WGSL: Graphics & Compute book provides comprehensive coverage of Graphics Programming that I haven't found in any other resource.
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How does "Pervasive WebGPU & WGSL: Graphics & Compute" compare to other resources?
I'm considering getting "Pervasive WebGPU & WGSL: Graphics & Compute" but wanted to hear from those who have read it. How does it compare to other books or online courses on Web Graphics?
Best practices for Metal?
I'm working on a project that involves Web Development and looking for advice on best practices. Has anyone read "Pervasive WebGPU & WGSL: Graphics & Compute" and can recommend specific chapters?
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Great review! I just picked up Pervasive WebGPU & WGSL: Graphics & Compute based on your recommendation.
Has anyone tried the exercises in chapter 7? They're challenging but rewarding!
The diagrams in chapter 4 of Pervasive WebGPU & WGSL: Graphics & Compute make complex concepts much easier to understand.