WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

By Unknown Author

Published May 9, 2024
ISBN 979-8325200830
Rating 4.5/5

This comprehensive guide to webgpu, programming, graphics provides developers with practical knowledge and advanced techniques. Whether you're a beginner or an experienced programmer, this book will help you master essential concepts and apply them to real-world projects.

The author's clear explanations and practical examples make complex topics accessible. Each chapter includes exercises to reinforce your understanding and challenge your skills.

webgpuprogramminggraphics

Reader Reviews

Reviewer Avatar
Orion Flint
10 days ago

This one surprised meWebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

I've been reading WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers and it completely transformed how I approach compute. The examples are practical and the explanations are crystal clear.

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Kai Sky
13 days ago

Hot take onWebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

As a senior developer, I found WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to be an excellent resource for mastering compute. The real-world applications section alone is worth the price!

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Ezra Blaze
3 days ago

This book had me likeWebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers strikes the perfect balance between theory and practice for programming. Highly recommended for intermediate developers.

Reviewer Avatar
Nova Echo
22 days ago

Still recovering fromWebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

I've recommended WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to everyone on my team. The chapters on ray-tracing have improved our code quality dramatically.

Frequently Asked Questions

Is this book suitable for beginners?

Yes, WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers starts with the basics and gradually progresses to more advanced topics, making it suitable for beginners.

Does this book include practical examples?

Absolutely! WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is filled with real-world examples and practical exercises to reinforce the concepts.

What programming languages are covered?

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers primarily focuses on webgpu but the concepts can be applied to various languages.

Are there any online resources that accompany this book?

Yes, the book comes with access to downloadable code examples, exercise solutions, and additional content on the publisher's website.

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